Crush Depth


Crush Depth is the working title for a project I have been working on for the entirety of my game development adventure. The first version was in fact my very first actual ‘video game’ that I developed. I created it using a program called The Games Factory, which was developed by Clickteam. Since that very first game (which my twelve-year-old self simply titled Sub), I have revisited the project every couple of years with a fresh start–I have lost count of how many versions there have been, but with every new language I learn or development tool I find, I always end up doing some amount of development on a new version of Sub.